
A bridge between gaming culture, education & careers.
Esporting is two things in one platform: a modern UK esports events company, and a national discovery hub for esports, games and creative technology education.
Built by event professionals — not platform people.
Esporting was founded by a small team of UK esports event operators tired of two things: events delivered to a low bar, and education pathways that learners couldn't find when they needed them.
We started by running fully managed esports events for colleges, universities and private clients. Production-grade kit. Trained refs. Broadcast desks. The works.
Over time we realised the events were only half the story. Every venue we went into, students asked the same question — how do I do this for a living?. So we built the directory we wished existed: a national discovery hub for UK esports, games dev, creative media and digital tech courses, mapped to real careers.
Today Esporting does both — and we're just getting started.

Six things we don't compromise on.
Event-first
We're operators before marketers. Every product on the site has been delivered, in a venue, in front of real players.
Education-led
Esports and games careers should be visible and accessible to every UK learner — not just the lucky few.
Broadcast-grade
We treat every event like a pro fixture. Cameras, casters, overlays — production is non-negotiable.
Trusted by default
Safeguarding, insurance, DBS and PAT built into how we work — never bolted on for a procurement form.
Player-respecting
Brackets that run on time, refs who know the game, prizes that turn up. The bar is high.
Always shipping
The platform iterates weekly. New providers, new pathways, new features — based on what learners ask for.
Safeguarding-first. Built into how we work, not bolted on.
We work in schools, colleges, universities and family-facing venues every week. That means safeguarding, data protection and event safety aren't optional extras — they shape every decision from kit choice to title selection. The credentials below are backed by full policies you can read and share with your procurement, DPO or DSL.
Read all policiesDBS-checked staff
Every Esporting team member working with under-18s holds an in-date DBS check, renewed on schedule.
Designated Safeguarding Lead
A named DSL and Deputy DSL on every event, with documented escalation routes.
RAMS for every event
Risk Assessment & Method Statement issued at least 7 days before delivery — venue, power, crowd, electrical.
UK GDPR & ICO-registered
Registered controller, documented retention, named data protection lead and a 30-day DSAR turnaround.
PEGI-led title selection
Games are matched to the youngest participant's age rating. We will refuse to run unsuitable titles.
Insured & PAT-tested
Public Liability cover and annual PAT testing on every piece of electrical kit we deploy.
Parental & media consent
Signed parental consent for under-18 participation; lanyard-based opt-out for photography on the day.
Incident reporting
A single, well-known route for raising concerns — with SLAs and whistleblower protection.
From a side project to a platform.
Esporting begins
Started running esports events for UK colleges and private LANs.
Productised packages
Launched the Console Clash, LAN Party Live and Corporate Championship packages.
Education hub beta
Began listing UK esports and games courses to help learners find pathways.
National platform
Today: 350+ events delivered, 500+ courses listed and growing.
Want to work with us?
Whether you're booking an event, listing a course or joining the team — we'd love to hear from you.